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Leisure Suit Larry - Wet Dreams Don't Dry - System Requirements

WindowsmacOS

Minimum System Requirements (Windows)

In order for you to play Leisure Suit Larry - Wet Dreams Don't Dry on Windows with minimal graphics settings, your computer must meet the following requirements

OS *:

Windows Vista / 7 / 8 / 10

Processor (CPU):

2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices

Memory (RAM):

2 GB RAM

Graphics Card:

DirectX 9.0c-compatible graphics card with 256 MB VRAM and PixelShader 3.0 support

Storage:

4 GB available space

Recommended System Requirements (Windows)

System requirements for similar games on Windows

Minimum: Windows 95/98/ME/2000/XP, Pentium™ 200 MMX, 64 MB RAM, 630 MB hard disk drive, Monitor and graphics card (DirectX™ compatible) with support for 1024x768 and 16-bit color, DirectX™ compatible sound card, Mouse and keyboard
OS *: Windows Vista/7/8
Processor (CPU): 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
Memory (RAM): 2 GB RAM
Graphics Card: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
Storage: 3 GB available space
OS *: Windows Vista/7/8
Processor (CPU): 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
Memory (RAM): 2 GB RAM
Graphics Card: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
DirectX: Version 9.0c
Storage: 8 GB available space
Windows 98/ME/2000/XP
Pentium IV 1.6 GHz / Athlon XP 1600+
128 MB RAM (256 MB for Windows 2000/XP)
32 MB DirectX 9-compliant video card (min 1024x768 16Bit)
DirectX 9-compliant sound card
DirectX 9 or higher (included on the disc)
2.5 GB free disk space(for minimal installation)
Windows-compatible keyboard and mouse
OS *: Windows 7 or Windows 8 Classic
Processor (CPU): 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
Memory (RAM): 4 GB RAM
Graphics Card: DirectX 9.0c-compatible graphics card with 256 MB VRAM and PixelShader 3.0 support
Storage: 4 GB available space
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