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LEGO Indiana Jones 2: The Adventure Continues - System Requirements

Windows

Minimum System Requirements (Windows)

In order for you to play LEGO Indiana Jones 2: The Adventure Continues on Windows with minimal graphics settings, your computer must meet the following requirements

OS *:

Windows XP or Vista

Processor (CPU):

Intel P4 1.8 Ghz or AMD Athlon XP 2200+

Memory (RAM):

256MB of ram, 512MB for Vista

Graphics Card:

ATI X1300 with 256MB of ram, or Nvidia FX5800

Hard Drive:

5.0 GB

System requirements for similar games on Windows

OS *: Microsoft® Windows® XP SP3, Vista, or Windows® 7
Processor (CPU): Dual Core CPU @ 2GHz (Pentium D or better)
Memory (RAM): 1GB RAM
Hard Disk Space: 8 GB free HDD space
Video Card: NVIDIA® 7600, 7800, 8800 GT or ATI Radeon™ HD 1950 or higher
Sound: 16-bit Sound Card
OS *: Windows XP/Vista
Processor (CPU): Intel P4 1.8 GHz/AMD Athlon XP 2200+
RAM: 512MB
Graphics Card: ATI X1300/NVIDIA GeForce FX 5800 (256 MB RAM)
Sound Card: 100% DirectX®9.0c compatible audio device
Input Devices: Keyboard; Xbox 360 Controller for Windows supported
OS *: Windows®XP SP3, Windows Vista/7/8 with latest service packs and updates installed
Processor (CPU): AMD Athlon 64 X2 EE 3800+ (2*2000 Mhz) or similar Intel CPU, such as Intel Pentium Dual Core E2180 (2*2000 Mhz)
Memory (RAM): 2 GB RAM
Graphics Card: NVIDIA GeForce 7600 GS or ATI Radeon X1950 Pro or better
DirectX: Version 10
Network: Broadband Internet connection
Storage: 10 GB available space
OS *: Windows®XP SP3, Windows Vista/7/8 with latest service packs and updates installed
Processor (CPU): AMD Athlon 64 X2 EE 3800+ (2*2000 Mhz) or similar Intel CPU, such as Intel Pentium Dual Core E2180 (2*2000 Mhz)
Memory (RAM): 2 GB RAM
Graphics Card: NVIDIA GeForce 7600 GS or ATI Radeon X1950 Pro or better
DirectX: Version 10
Network: Broadband Internet connection
Storage: 10 GB available space
Supported OS: Windows Vista®/XP
Processor: Intel® P3 1.5 GHz or AMD Athlon™ XP
Memory: 256 MB RAM, 512 MB RAM required for Windows Vista®
Graphics: 128 MB with Shader Model 2.0 capability (Shader Model 3.0 recommended)
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