OS *: Windows XP
Processor: PIII 500 or equivalent
Memory: 256MB
Graphics: 32MB supported Direct3D capable video card with DirectX 7.0 or greater
compatible driver
DirectX®: DirectX 8.1
Hard Drive: 1.6GB
Supported 3D Accelerator Hardware: SimCity 4 Deluxe / Rush Hour requires a 32MB 3D Direct3D chipset, and a display that is at least 800x600 in size, and supports 16 or 32-bit color. It is recommended to always install the latest certified drivers for all your hardware
Supported Graphics Chipsets
Cards with these chipsets are officially supported by the SimCity 4 hardware graphics driver:
nVidia:
nVidia TNT2, TNT2 M64, & TNT2 UltranVidia GeForce SDR, GeForce DDR, GeForce Quadro, GeForce2 GTS, GeForce2 MX, GeForce2 GTS, GeForce3, GeForce4 MX, GeForce4 Ti 4200/4400/4600/4800 SE, and GeForceFX 5200/5600/5800/5900ATI:
ATI Radeon 7000, 7200, 7500, 8500, 9000, 9200, 9500, 9600, 9700, 9800Known Issues: Due to hardware limitations with the ATI Radeon series, some buildings and graphic effects will be temporarily turned off while scrolling. There is a known ATI driver defect that results in SimCity advisor animations dropping polygons. To fix this, please download ATI driver 7.79 or later (also referred to as CATALYST 02.4) from on the Internet.
Matrox:
Matrox G400, G450, G550, ParheliaSiS:
SiS 315, Xabre 400Software Mode: SimCity 4 also provides a software-based graphics driver which will work with most video cards. 32MB of video memory is recommended. The graphics mode driver can be selected from the Graphics Options panel in the game, or may be run from the command line using the switch -d:Software. The following video chipsets will run the game properly in software mode:
PowerVR KYRO, KYRO IITrident Blade 64