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We Become What We Behold [Fan-Made Port]

We Become What We Behold [Fan-Made Port]

Operating System

Windows, Mac OS

Release Date

9 Jul 2019

Developer

Mismatch Studio, Nicky Case (Originally)

Current Price

Free
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About

a game about news cycles, vicious cycles, infinite cycles

Tags

Features:

Singleplayer

Graphics:

2D

Theme:

Violent, Gore

Other:

Short

Languages

English

System Requirements

Windows

Mac OS

Minimum:OS *: Windows 7 SP1
Processor (CPU): 2 GHz Dual Core CPU
Memory (RAM): 2 GB RAM
Graphics Card: Nvidia GeForce 8600 GS, ATI Radeon HD 3470
Storage: 150 MB available space

Recommended

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We Become What We Behold [Fan-Made Port] review

12 users of Metacritic gave We Become What We Behold [Fan-Made Port] an average score of 7.3.
On Steam, 96% of the 5,313 players gave a positive rating.